This is such a beautiful game <3
♡ a short game about a family's struggle with and recovery from depression
♡ made in 3 days with bitsy for the "5-years-o-bitsy" game jam. if you like it, consider leaving a comment or rating to let me know! ^_^
♡ "Lazy Day" by David Renda
♡ link: fesliyanstudios
♡ donations of $1 or more get two complimentary hd downloadable art pieces of the game!
♡ tbh most of the time i spent on this was just writing all the different dialogue variations. let me know if you have any problems with the game!
♡ feedback is always appreciated! comments and ratings really motivate me to keep creating and improving ^_^ <3
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This game was a really nice heartwarming experience and super cute even though it deals with some heavy stuff. All the little bits of dialogue are really nice and the whole thing is very aesthetically pleasing. Plus the art pieces are super cute and fluffy (? if that makes any sense) too so thanks a bunch for putting them on sale.
I did notice one glitch. If you aren't on the last piece of dialogue for the front door when you've helped take care of Emily then it seemingly won't display the going outside dialogue.
But that glitch didn't take away from the great experience. Great job, I loved it. :)
The game was short but wonderful to experience. The music fit so well and I did get a little bit of a heartattack when I opened the nighstand but I began to understand why it was locked in the first place and I'm glad the mother is doing her utmost best to be there for Emily and how Ash is always helping their big sister, I would have loved to see what the father contributed but I don't mind much about it. Such a nice game!
oh my gosh, you have no idea how much i appreciate your comment :') thank you so much for playing, and i'm so so happy that you enjoyed it! i'm considering doing a remaster for the game's one-year anniversary, so i'm definitely looking for ideas to help add content :)
Ohhh!! I'm excited for that! If you don't mind for the remaster version could we see how the family interact with not only each other but in their own small/big way to help Emily and being there for them? We already see how Ash helps Emily by picking up pieces and keeping her company and we do get tidbits about how the mother accompanies and is there for Emily but it be so cool to see them in action. Other than that, the simplistic nature of the game and its calm storytelling is fine as it is! Goodluck with the remaster version :D!
Very cute! The music is very cool and matches the rainy day vibes, it's kind of comforting. Great work!
Such a soothing song, loved the game
love the little catty quest reference lol
the Undertale reference makes me so happy!!! man i wish my bitsy game was as aesthetic and gorgeous as this one
what's the song?
While we wait for Stray...
Thank you and have a good one.
Such a small game, yet it gives me so much hope for the future. Thank you <3
i'm so happy that it made you feel that way <3 thank you so much for playing
"The sink… there's a bit of white fur stuck in the drain."
Nice Undertale reference.
wow this game was really good too :) and I love how you make all your characters cats too
It was such a nice an relaxing game, i just hope Emily will get well soon.
thank you so much!! and don't worry, i have a feeling things are getting better for her :) <3
It's a really comforting and relaxing game! The music plus being surrounded by the rain while exploring and getting to know about the situation's really nice :) <3
thank you so much!! i'm so glad to hear that you liked it :') <3
I found this game to have delightful vibes because I too am an avid rain enjoyer. Good choice of music, really helped create a mood.
very real, thank you for making this. I like the choice to represent this experience with kitties :)
thank you so much! i think i subconsciously chose cats because mine really helps me get through it when i'm in the midst of a depressive episode :)
Awesome job! I really liked the art and the tone of this game. There's something soothing about being surrounded by the rain no matter where in the house you walk to.